![]() ![]() This is easily the most common mistake in Warzone - pushing everything will get you killed. ![]() In Warzone, the difference is closer to 4 or 5 on average. The headshot multiplier is well worth it when you're downing someone with three plates, exponentially more than normal multiplayer, where the difference between killing with headshots and torso shots is maybe 1 or 2 rounds. Especially on controllers with the help of aim–assist. To stop losing in Warzone, actively think about aiming for the head. They just aim for the center of mass and spray and pray. Call of Duty is intense - the muzzle flash on some weapons is enough to make you jump and with the constant sound of gunfire and controller vibration, people panic. Top 5 Best Places To Drop In Warzone - Verdansk The advantage two primaries will give an ordinary player is minimal. ![]() There's already great loot if you want a secondary weapon anyway, so go with one of them instead. This is going to put you at a huge disadvantage going into fights, and you might need to take two or three engagements before you can get the next crate. Without Ghost, you'll be showing up on radar when a UAV is active. Remembering the difference between pros who dictate the meta and your own ability is going to do a lot to help you stop losing in Warzone. They don't need the advantage going into a fight, they can drop one, two, or even three enemies without breaking a sweat. New players have a tendency to follow the pros and the streamers, guys who will always go Overkill to open up, but those are pro players. If you're using the free crate that drops though, go for Ghost instead of Overkill. If you've been able to buy your own loadout before the first circle closes, then that's different. Don't go for Overkill if your loadout is from the first free crate. ![]()
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